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Catch and Chaos

​Project Manager, Lead Artist,  UI Artist

Catch And Chaos is an Co-Op Party Game for two players.

In this game, both players share a keyboard or use controlers to play as a mother and a cheeky child playfully playing catch. It originated from a Gamejam and was further developed.

 

It was presented at the yearly Gamescom in Colone and the Central and Eastern European Game Studies Conference- CEEGS in Leipzig.

Team Size: 10

Time: 4 months

Engine: Unity

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