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Catch and Chaos
​Project Manager, Lead Artist, UI Artist
Catch And Chaos is an Co-Op Party Game for two players.
In this game, both players share a keyboard or use controlers to play as a mother and a cheeky child playfully playing catch. It originated from a Gamejam and was further developed.
It was presented at the yearly Gamescom in Colone and the Central and Eastern European Game Studies Conference- CEEGS in Leipzig.
Team Size: 10
Time: 4 months
Engine: Unity
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